A CodeFlow blog
about live coding and more…
If you couldn't come to the CocoaHeads Rennes meeting on October 24th, you missed this:
The presentation by @celedev has just ended. Responsive Development is really amazing…Original version: La présentation de @celedev vient de se finir. Le responsive Developement c'est époustouflant ... By @CocoaHeadsRNS on 10/24/2013
But don't worry, the video acquisition of the talk Is now online. The talk is in French, but English (and French) subtitles are available.
[Edit 11/08/2013] Added English subtitles to the video, so there is no need anymore to understand French to watch it. ;)
CodeFlow 1.0.2 is a minor release that focuses on improving the Live Application Developer's Experience.
The just-released CodeFlow 1.0.1 brings support for the new iOS 10, tvOS 10 and macOS 10.12 announced at WWDC 2016 this week.
It has been some time since the last beta of CodeFlow, version 0.9.20 was released in January this year. And all this time, we have worked very hard to improve CodeFlow, and to turn it into an effective Application Development System that we love to…
Still a work in progress, but it took me only a few hours to reach this point, while keeping it compatible with macOS 10.11+ 😎
CodeFlow = live-code native iOS apps in Lua celedev.com
The approval process took less than 24 hours. 😎
#LuaLang #livecoding #iOS
Thanks @alf147 for reporting the issue! 😀
Check for update in CodeFlow, or download version 1.2.2 from celedev.com/en/download/.
To get it from GitHub: github.com/celedev/LuaPan…
Check for update in the appplication,
or download it from celedev.com/en/download/,
or simply read about the changes here: celedev.com/en/download/co…
Version 1.2 of CodeFlow is out, with lots of improved features, for a unique interactive native app development experience. 😀
- download celedev.com/en/download/
- changelog celedev.com/en/download/co…
🛠 Download updated OS SDK bindings from celedev.com/en/download/
Check for update or celedev.com/en/download/
Slides of my talk at Lua Workshop 2016 are here: slideshare.net/jljumpertz/pro…
A SceneKit 3D game in #LuaLang with dynamic update of all 3D assets and code
⚡️ Live SceneKit assets, Sierra support, and more…