Meet CodeFlow

A great way to make Apps.

All the Freedom of Live Coding

in a powerful App Creation System

for iOS, tvOS, macOS


CodeFlow Quick Tour

A Live Application Development Environment for iOS, tvOS and macOS.

Real-time app creation

  • Build your app while it is running
  • Live code update
  • Live storyboard update
  • Live resource update: images, texts…
  • Live-code on real devices
  • Test on multiple devices / screen sizes at once

Mobile apps and beyond

  • Develop apps for iOS, macOS, and tvOS
  • Use the familiar native SDK in Lua
  • Run UI at native speed
  • New OS versions support from day one

Powerful IDE

  • Specially designed for live app creation
  • Runs on macOS
  • Advanced Lua code editor
  • Awesome debugger
  • Works nicely with Xcode
  • Super-easy to use

Unleash your creativity

  • Instant feedback in the app
  • Try, experiment, revert at will
  • Modify app assets with your preferred editors
  • Feel the app UX on real devices while coding it
  • Enjoy wireless app development

You will love Lua

  • Lua programing language
  • Simple, flexible and powerful
  • Fast and lightweight execution
  • Very easy to learn
  • Very pleasant to use
  • The perfect fit for five coding

From prototype to customize

  • Quickly create prototypes that are actual apps
  • Use the prototype as basis for the product app
  • Develop entire apps with CodeFlow
  • Or do client-specific app customization


Oct 11, 2016
Little Lua red Panda is now on GitHub!…
A SceneKit 3D game in #LuaLang with dynamic update of all 3D assets and code
Oct 11, 2016
Oct 3, 2016
CodeFlow 1.0.3 is out!
⚡️ Live SceneKit assets, Sierra support, and more……
#lualang #iosdev
Oct 3, 2016
Sep 22, 2016
If you want to test in #LuaLang the (few) new APIs added in iOS 10.1, CodeFlow SDK Bindings for Xcode 8.1 are there…
Sep 22, 2016
Sep 20, 2016
Live update of SceneKit assets will be available very soon in a new CodeFlow version (1.0.3). Stay tuned! 😊
Sep 20, 2016
Sep 8, 2016
Ready for shipping your app for iOS 10, tvOS 10 or macOS 10.12?
Our #LuaLang live-code SDK Bindings are ready too 😎…
Sep 8, 2016